- #OSX TERMINAL SHORTCUT BEGINNING OF LINE MAC OSX#
- #OSX TERMINAL SHORTCUT BEGINNING OF LINE ZIP FILE#
- #OSX TERMINAL SHORTCUT BEGINNING OF LINE CODE#
Tip: Change the tabs location using the setting. Each terminal has an entry with its name, icon, color, and group decoration (if any). The terminal tabs UI is on the right side of the terminal view. There's a dedicated troubleshooting guide to help you with these sorts of problems.
#OSX TERMINAL SHORTCUT BEGINNING OF LINE CODE#
Note: If you're having trouble launching your preferred shell in the integrated terminal, it may be due to your shell's configuration or a VS Code terminal setting. You can learn more about configuring terminal shells in the terminal profiles section below. You can select other available shells to use in terminal instances or as the default such as Command Prompt on Windows, and zsh on macOS and Linux. The integrated terminal can use various shells installed on your machine, with the defaults being: Note: Open an external terminal with the ⇧⌘C (Windows, Linux Ctrl+Shift+C) keyboard shortcut if you prefer to work outside VS Code. You can create a new terminal via the Terminal menu with Terminal > New Terminal.From the Command Palette ( ⇧⌘P (Windows, Linux Ctrl+Shift+P)), use the View: Toggle Terminal command.Use the ⌃` (Windows, Linux Ctrl+`) keyboard shortcut with the backtick character.It provides integration with the editor to support features like links and error detection. Visual Studio Code includes a fully-featured integrated terminal that conveniently starts at the root of your workspace. Configure IntelliSense for cross-compiling.Open -a DOSBox -args -conf path/to/your-config. Then you can run DOSBox with your config by calling following command from terminal: It can hold specific configuration options and even commands for invoking game in the AUTOEXEC section. You can create configuration file for individual games. You can also add MOUNT commands to the AUTOEXEC section at the bottom of the configuration files, so that you do not have to type them in every time you start DOSBox. The exact folder name in the Finder may vary, depending on the language you use for OS X.īy editing this file, you can set the system settings and initialization values that define your emulated environment.
Now type this command to navigate to your newly mounted driveĪfter you first run DOSBox, go to the ~/Library/Preferences/ folder and open the newly created file DOSBox 0.74 Preferences. Assuming you placed it inside your home folder you should be able to run this command to MOUNT the folder.ĭrive C is mounted as local directory /Users//DOSGAMES/ By default no drives are mounted (except the DOSBox default Z:) From here you need to mount your DOSGAMES folder. This will cause the DOSBox window to appear. Remember that while these files are buried deep in the file system with paths like ~/DOSGAMES/TESTDRV, inside DOSBox they appear as though they reside in the root of their mounted drive letter, so the above example in DOSBox would be located at C:\TESTDRV (assuming that ~/DOSGAMES was mounted as C:).ĭouble click on the DOSBox icon in Finder to launch DOSBox for the first time. Inside this folder we can place all of the programs that we want to be available in our emulated DOS environment. In This example we will call our folder DOSGAMES. The most convenient location for this folder would be your home folder (which can be referenced as ~). Now you need to create a folder to MOUNT as your C: drive and hold your games. Move this folder into your Applications folder.
#OSX TERMINAL SHORTCUT BEGINNING OF LINE ZIP FILE#
ZIP file and copy the contents into a folder like DOSBox. The 0.74 release is compiled as a Universal Binary, and will run on PowerPC and Intel based Macs.
#OSX TERMINAL SHORTCUT BEGINNING OF LINE MAC OSX#
This guide will use the 0.74 Mac OSX version which is available for download.